Design lab

Dress-up bench

Every axis of the iconkind-v2 character, swappable live. This is where a tweak gets judged in combination — a mouth against a collar, a badge against a costume, ears against a body colour. The page is GENERATED from the catalog, so anything added to the art set turns up here automatically.

Body

Keeps whatever ear TYPE is selected and recolours it.

breeze
fawn
gleam
orbit
pebble
root
slate
spark
sprout
wisp

Ears

Type only — the colour follows the body, composed at action time.

none
antenna
bear
bunny
fox
headphones
leaf
quiff
sprigs

Hair

Its own palette — hair is not body-tinted. Pick a style, then a tone.

Style

beard-crop
beard-mane
beard-topknot
braid
bun
crop
drift
long
mane
topknot
wave

Tone

copper
ink
pearl
rose
sea
wheat

Costume

Costumes must keep their centre neckline at or below y=150 — that is what leaves the mouth room.

none
astro
boilersuit
cardigan
coastwatch
constable
cycling
diver
dungarees-denim
dungarees-green
dungarees-mustard
dungarees-red
eco
explorer
football
graduate
hero
hoodie
knit
linen
magician
maker
mantle
motley
nurse
rugby
runner
scholar
schoolmaster

Face

quiet is the mouthless portrait. Every expression shares ONE eye line (129); mouths live in the 142-150 zone.

calm
content
curious
happy
quiet
sleepy
wide

Badge

A badge is a MARK on a MOUNT, picked separately — the two are defs in mark-v1, not parts of this catalog, so the same emblem serves a t-shirt and a web symbol.

Emblem

none
bell
book
compass
controls
daisy
dreamer
duty
gear
gift
guardian
heart
hearth
lamp
leader
nurturer
protector
rose
scroll
sound
star

Mount

none
disc
plaque

Prop

A HELD item — painted above everything, and absent from the rear view.

none
jar
journal
lantern
magnifier
map
net
posy
slate

Hat

A slot of its own, not an ears type — put a beanie in the ears slot and the character loses their ear shape to wear it. Hats are not body-tinted: a knitted hat is the colour of its wool.

none
beanie-moss
beanie-rust
beanie-slate
blooms
crown
custodian
helmet
jester
mortarboard
souwester
stovepipe

Kit

The HIP zone — what this character carries everywhere, standing on the ground beside the foot. Prop and kit are the only two loose objects allowed, and they sit at the same height on opposite sides: that is the whole no-clutter rule.

none
basket
bottle
case
football
lantern
pail
parcel
rugbyball
satchel
shield
toolbag

Back code

The DNA panel, for checking a code against a body colour.

none
breeze
fawn
gleam
orbit
pebble
root
slate
spark
sprout
wisp

Rules this bench exists to protect: the eye line never moves between the mouthless portrait and an expression, so a character keeps its proportions when it starts talking; and a costume must leave the chin clear, because the cramping was never the head shape — it was the collar.